slay the spire crippling cloud. Each bounce counts as a separate application of Poison. slay the spire crippling cloud

 
 Each bounce counts as a separate application of Poisonslay the spire crippling cloud  ago

Buy Slay the Spire and shop other great Nintendo products online at the official My Nintendo Store Canada. Often cycling orbs is part of Defect's strategy so there are many situation where Doom and Gloom will also evoke an additional orb for more damage, block or energy. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Good change!To me, it seems a little bit underwhelming for 2 energy. Doppelganger Silent Rare Skill. Daily Discussion #125: Coffee Dripper. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Sacred Bark, Astrolabe, and Calling Bell provide good alternatives. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. 171K subscribers in the slaythespire community. Necronomicon is a Relic obtained through the Cursed Tome Event. This strategy should lead you to victory on most runs. I won't be disappointed to pick one up in early floors since it's an ok card. Nowadays I’d say Empty Cage is in the bottom half, maybe third of Boss Relics, even though it has no drawback just because of how replaceable it is. At the start of each combat, apply 1 Vulnerable to ALL enemies. Hitting some strong cards for early A2 like Piercing Wail or Crippling Cloud would be awesome, or just getting some extra card removes could give the rare opportunity for. Not sure how good it is yet, but it's definitely way more pickable than it was. This damage will go through an enemy's Block. It's an okay attack common. Good change!Game description-----Slay the Spire is a fun rogue-like /. ) - Turn 2 in general is a big reason why card draw/deck control is so important. Then the Poison stack decreases by 1. Too many of them can hurt your first turn, as is the case with many Innate cards. So I just got a new phone after breaking my old one. Daily Slay the Spire Discussion. Look for combos and good cards (Crippling Cloud!), and don't try to force a build, just try to live and overcome the next problem (e. Discard build key cards: Tactician or Reflex. Bouncing Flask is less effective when there are multiple enemies, both because each enemy gets less Poison and because the Poison is applied randomly. Weekly Patch 34: Malaise Expertise+ card nerf: 8 -> 7 cards in hand. by Crosssmurf Daily Slay the Spire Discussion (141/696): Crippling Cloud Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Good change!Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Slay The Spire Silent Tier List (2023) Slay The Spire’s Silent class is all about stealth and efficiency. Call me with up to 10 [ [ name ]], where name is a card, relic, event, or potion. Draw 1 card. Comments sorted by Best Top New Controversial Q&A Add a Comment . It alone makes Silent's Act 1 SO much easier since she really struggled with front loaded damage previously. It can be inoffensive, if you have After Image, A Thousand Cuts or Envenom. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. against Spire Shield and Spire Spear same thing apply as against Deca and Donu. Helps proc Kunai, and benefits from it at the same time. 3. 875 Online. It’s definitely strong if you get it early by significantly improving Bash. Interestingly, this card gets better on higher ascensions because weak as a status effect scales as the enemies get stronger. Not sure how good it is yet, but it's definitely way more pickable than it was. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. You usually don't need a ton of offensive cards, and some cards like Crippling Cloud, Cloak and Dagger, and Dash can be offensive and defensive at the same time. If an enemy is killed by an attack. Effect+: This turn, your next 2 Attacks are played twice. Although it is strictly weaker since you only get the maximum benefit by targeting the middle enemy. I'll always prefer Shrug It Off over it, but Shrug It Off is fantastic. Slay the Spire Indie game Roguelike Gaming Role-playing video game . With enough armor, you can basically use anything as a win condition. You need to craft the perfect turn for it to really shine, otherwise it can really be a waste of 2 energy. Cards that combine drawing cards with discarding for better cycling. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. Or it could have a deadly poison and a poisoned stab, maybe with a bouncing flask thrown in there and it'll. Call me with up to 10 [[ name ]], where name is a card, relic, event, or potion. Crippling Cloud Concentrate Relics: Ring of snake, Regal Pillow, Gremlin Horn, Bag of Marbles, Sundial After beating the Act 1 boss, my card choices are: Doppelganger, Nightmare, and Corpse Explosion I'm struggling to decide between Nightmare and Corpse. yes and its really strong with stuff like envenom, bouncing flask, crippling cloud. Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. Exhaust. against the Heart it's very good as the fight can be very long for Silent since Silent as a lot of ways to mitigate the multi attack and survive for 10+ turns against the Heart at which point all Silent needs to do is deal 800 damages before the Heart scale out of. Outside of desperately trying to get single target scaling against the 3 enemies mentioned above, it's an occasional enabler for Catalyst when you greeded it. On silent it's worse since deflect and backflip are standards and not exactly card efficient, while the few 2-energy cards ([[nightmare]], [[crippling cloud]], [[leg sweep]] and maybe [[bouncing flask]]) you want to play later on are uncommon/rare and dex scaling works better with low energy cards. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Cards in this pile are effectively removed from combat and cannot be used again. Daily Discussion/Debate #25: Bouncing Flask. Piercing wail becomes the best block and damage combo card in the game. The total possible damage that poison can deal over time can be calculated using. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Oh dear! Something has gone. For defense, every Footwork, After Image, Blur, Backflip, and Dash. Corpse is obviously great for poison and killing multiple enemies. If you get a lucky rare like : Die Die Die, Glass Knife or Corpse explosion you're already doing pretty. This is an early game pick up, that can help to satisfy your card draw against act1 elites. 180K Members. Damage increased from 5 -> 6. They buffed it, but I'm still not a fan of Crippling Cloud overall. players. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Exhausting a card puts it in your exhaust pile. Having Corruption (rare power) and the Dead Branch (rare relic) is probably one of the more famous Ironclad broken builds out there. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. However, it is basically outclassed in every way. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by. Damage wise, caltrops if you're really. Applying Weak can sometimes block for 10 or more, which is a big deal. You use it and take no damage, and then you win the fight. I'm usually willing to take 1 in most decks, a free 14 damage can be really good, especially in fights with multiple enemies. For Ironclad, I think the most consistent is a bunker build. A snecko skull in pristine condition. And against groups, because of funnel + cloud I didn't feel like I was having a hard time getting one of the weaker enemies down, and then CE to wipe the board. Discard 1 card. Bouncing Flask is a good source of single-target poison damage, as it adds 9 (12) Poison total if there is one enemy. Exhaust. ago. Their cards allow them to avoid combat altogether or dispatch enemies quickly and without fuss. The most common of these are Well Laid Plans and Runic Pyramid, although things like Setup and Thinking Ahead can also do the job. Ectoplasm vs Sozu vs calling bell. Currently available on. Backstab (Silent - Attack) Cost: 0 Energy. Also barricade and blur are simply stronger ways to carry over, albeit less consistent. X Energy | Next turn, draw X (+1) cards and gain X (+1) Energy. ago. Just for emphasis: Piercing Wail, Alchemize, Doppelganger, Malaise, Nightmare, Corpse Explosion. I had to set up my new phone from the cloud because my old one was demolished. - 3 Escape plans and 1 Flash of Steel as cantrip blocks/attacks. At the start of your turn, apply 2 (Upgraded: 3) Poison to ALL enemies. Also you haven’t lived until you’ve used Burst+ on two copies of Catalyst+ to give a. Crippling Cloud is a Skill for The Silent that applies 4 Poison to all enemies, and then applies 2. Poison build is good imo for less important cards and setup (still needs lots of frond load damage for act1 elite). Ex: All For One deals 10. About 4 points of weak (neutralize and sucker punch) After Image if possible (two is even better) to shut down the heart beat thing. Deal 11 (Upgraded: 15) Damage. I recently got promoted at work, and it has been chaos. Deal 8 (Upgraded: 11) damage. Instant autopick. Corpse Explosion and Crippling Cloud can be underwhelming against The Heart due to being AOE-focused skills, but they alone can. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. This will vary not just with what cards you have but also with what stage of the game you're on. This is because the deck has super high burst damage due to cards like Crippling Cloud and Bouncing Flask. If one or more of the Torch Heads are dead, has a 25% chance of using Spawn, 45% chance of using Fireball and 30% chance of using Buff. Paper Krane gets a shoutout for making Weak extra fantastic, allowing you to bring basically any attack down to a manageable size. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Daily Slay the Spire Discussion (82/696): Bullet Time. Effect: Gain 1 Energy at the start of each. Data accurate as of January 5. Initially released. Outmaneuver Silent Common Skill. you need a second source of wrath for watcher for consistency early on. I think I only picked it 1 or 2 times ever. For upfront single target damage, Dagger Throw is reasonably efficient. The Collector is one of the three bosses encountered at the end of Act 2. Currently have Block potion + gambling potion. AFAIK the only AOE silent has are crippling cloud, die die die, all out attack, dagger spray, and thousand cuts. You don't really want it in your deck, but if you don't take it you die to Gremlin Nob. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…Crippling Cloud Silent Uncommon Skill 2 Energy | Apply 4(7) Poison and 2 Weak to ALL enemies. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. This can be used to throw curses out of the hand, status cards, or something ethereal like apparitions, and yes it is about the only card in the game that can make hovering kite worth picking so it has that going for it too. So that is all for our guide on Slay The Spire Tier List. Information for upgraded cards is shown in parentheses. And to add on to what everyone is saying, in a niche few decks, defect wont have focus or many orbs. Silent's most consistent build is definitely poison bunker. r/slaythespire. Bouncing Flask applies damage to enemies, killing them faster so they deal less damage. Envenom better on longer fights where the enemies aren't blocking. I disagree on the crippling cloud/noxious fumes. The crippling cloud of Ironclad, it's extremely good at all stages of the game. Very risky relic to take, but not without huge upsides. This relic can be triggered on an X card, so long as it consumes 2 or. - Bouncing Flask+ / Bouncing Flask & Twisted Funnel / Bouncing Flask & Snecko Skull. I advise carrying this card as a surefire way to ride foes of artifact and save ourselves from a killing attack. After over 100 hours on my phone, multiple on switch, and dozens of. Jan 20, 2020 @ 9:33am Reptomancer stronger than any boss So, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. Then you write that you should reconsider taking sozu when the spire gets harder. The basic Silent deck is so poor at dealing damage that you pretty much have to settle for whatever you're offered in the first few floors. But yeah, your shiv deck could have an envenom, noxious fumes and a crippling cloud for example, that can be fairly solid. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Each bounce counts as a separate application of Poison. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. It's one of the best act 1 damage cards in the game and probably my favorite floor 1 card reward since it means act 1 is solved aside from maybe the boss. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Slay the Spire > General Discussions > Topic Details. Daily Slay the Spire Discussion (230/696): Exhume. Plan your hand wisely when cards such as Dazed or Void are present in your hand. A deck like this is hard-countered by Time Eater, so it's important to draft alternative win conditions. It's a card I settle for after I fail to find other weakening cards. Basically no deck doesn't want at least one copy. Data accurate as of November 5. It is available to the Silent class and costs 3 energy to play. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Daily Slay the Spire Discussion (464/696): Preserved Insect. skill Doppelganger X D+ Next turn, draw X cards and gain X Energy. Practically a necessity for pure poison decks to beat. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Beam Cell and Reprogram are both great cards that dramatically improve success in Defect's runs lacking such great fortune. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. find your weakness against each boss or elite and fix it, even if a card is sub-optimal for your deck). Start each combat with a random Power card in your hand. If you Exhaust a card that was in your deck, it will be returned to your deck at the end of combat. Effect: This turn, your next Attack is played twice. Whenever you apply Poison, apply an additional 1 Poison. It's not as good as Cloak and Dagger but C&D needs an upgrade, this one doesn't. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. 94 votes, 20 comments. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Members Online. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. A Thousand Cuts and Envenom both synergize well with shivs, but they're expensive and slow. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment randomdingo • Additional comment actions. Mysteriously clean and smooth, dirt and grime fall off inexplicably. Daily Slay the Spire Discussion (464/696): Preserved Insect. Shovel. Then the Poison stack decreases by 1. Twisted Funnel Shop (Silent only) Relic . 89. Even if you evoke all 3 orbs right away, you still get 24 aoe damage, compare to. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. One of the problems with this card is that you cant really play anything after it since it consumes your hand. Daily Discussion/Debate #79: Flying Knee. Silent is the second character available in Slay the Spire, and not the easiest to learn. Storm of steel isn't a card you should pick up early unless you get some great combo relic (kunai or shuriken). Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. 0% confident you mentioned Burst, Crippling Cloud, Nightmare, and Catalyst in your post. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Ive tried so many strategies from relic swaps, stacking hp, taking 3 enemies with 1 damage, an taking on 2-3 bosses in act 1. Coupled with the fact there's a lot of good turn one relics, such as Lantern. Channel 1 Frost. players. (crippling cloud, let sweep, malaise) then the extra weak from neutralize+ starts to feel a little wasted in many fights. 2: Happy Holidays! Slice card buffed. This trifecta absolutely wrecks everything. Last, you can simply choose a block card or something like [[shockwave]] or [[crippling cloud]] if you need them immediately. There are tons of skills and powers worth having in your starting hand, an early shockwave or crippling cloud can easily decide runs by themselves and most of the important powers are great to have. squigsquig • Additional comment actions. 9 damage/1 energy in one turn isn't bad. Though with Nightmare I don't feel like I can get it working consistently w/o Snecko eye; the high cost plus the requirement of having the duplicated card in hand while you use it means it's. Yesterdays Discussion: Evolve | Tomorrows Discussion: Exordium Thugs". Lost all my progress. All Discussions. As for most underrated, I'll again cheat by mentioning a few bc just so many relics to choose from, so I'm thinking pbox, ectoplasm, astrolabe, runic dome, orrery, empty cage, and toolbox. Pukupokupo. When the enemy dies, deal damage equal to its max HP to ALL enemies. Related Topics . Let me look up what those do. Most of the other attack commons are fine, [[slice]] is quite good, [[flying knee]] is solid early, I think [[crippling cloud]] is often overlooked and is decent frontloaded mitigation while also giving you some poison damage. Slay the Spire. The Silent is the 2nd Slay the Spire character and one that has piqued my interest for a while. Daily Slay the Spire Discussion (88/696): Byrds. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. The discard is almost always an additional positive and not a negative. Red Mask Event Relic . Note that the Dexterity loss stacks. A staple of any poison based build. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Not necessarily related to Heart, but I feel like Bane and Dagger Spray are two of Silent's best sources of. At the end of your turn, lose 1 Dexterity. It's nice as a source of weak, but there are also Crippling Cloud and Malaise (and Neutralize+). Might work better than an attack that added the effect to one target, due to the random nature of orbs. Gambling Chip often speeds you up an entire turn, letting you see a full five more cards to find that Echo Form or Demon Form, getting your Disarms, Defragments and Footworks played, casting that turn 1 Crippling Cloud+Piercing Wail against tri-slavers, finding damage cards instead of block cards when you're not being attacked and vice versa. Daily Slay the Spire Discussion (193/696): Double Tap. 6. Total achievements: 46. Not sure how good it is yet, but it's definitely way more pickable than it was. The power if sozu depends only on the power of an extra energy (depends on your deck), the power of the avg potion and the rate you get potions. Silent seems to be the class that loves dex and big dex the most. The only rare relic that's this act dependent is [ [pocketwatch]], but vice versa and it's much less build. Oh and Malaise of course. There are three main ways a card can become Exhausted: Some cards Exhaust themselves when used (like Impervious). Dash is a premium damage card. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Piercing wail is criminally good for 1 energy in this fight too, -8 strength for it's multi attack means you'll take no damage (unless it's a buffed super). PapaPancake8 Ascension 20 • 4 yr. So after playing 2 Wraith Forms you will lose 2 Dexterity at the end of each turn. Notably I've learned recently it's pretty easy to have too many of these, as I've murdered myself a couple times on drawing multiple copies at once. Feed on floor can solve the end of the game problems for you because you don't need to block much when you have 150+hp. Predator, piercing wail, poisoned stab, noxious fumes, crippling cloud, footwork, dagger spray, well laid plans, dagger throw, dash, bouncing flask, quick slash, skewer, flying knee, backstab, masterful stab are all great act 1 pickups and non-rare for the silent. Damage increased from 8 -> 9. Community content is available under CC-BY-SA unless otherwise noted. This can cause unexpected interactions. I think I only picked it 1 or 2 times ever. The importance of jax in a strength or shiv build cannot be. Slay The Spire things that took you way too long to figure out. However, keeping the enemies weak every turn isn't really a goal. "Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Yeah that's a great point. You have proven yourself amongst your sisters. It's nice, frontloaded mitigation, while Sucker Punch is mediocre damage. Here we go, some rares now. Crippling cloud+ with sadistic nature+ applies 7 poison and deals 14 AOE damage since both poison and weak de buffs are applied. The big downside as you already mentioned however, is. Wraith Form is a very strong power card in Slay the Spire. Keep up the good work! Noxious Fumes (Silent - Power) Cost: 1 Energy. 2 Energy | Apply 6(9) Poison. Good AoE, good for single targets. I am 100. It grants 10 Block, but as it's Ethereal, it will Exhaust if left unplayed. They can also be gained from merchant shops and from the effects of events, relics, and other Defect cards. Barring other potion relics, I find it's amazing for bosses, weak for hallway. The. Makes it a bit less appealing to upgrade then, and therefore I. WLP is a card I would pick up on floor 1, because while it isn' t great in act 1, it's such as important card to have access to for the remainder of the run. cloud_upload UPLOAD A MOD. Global Achievements. The beauty of Slay the Spire is that I don't particularly disagree with these picks, but all of them have been my primary damage source in a winning run. Get inspired by our community of talented artists. Conclude might be a bit closer but Conclude's condition makes it overall inferior to Doom and Gloom. Next Discussion: Ink Bottle. Silent is the best class at weakening. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire…Silent is the Slay the Spire character that I almost always end up having a debuff-heavy deck, either with Poison or Weak cards. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. The Ironclad Slay the Spire – The IroncladDedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Members Online. For some decks you just die, but electrodynamics/crippling cloud just obliterates them because they don't get damage reduced. You're supposed to take it if you see it in act 1 before damage is solved, pretty much always. How is that dude even fair, how does one even beat him with the poison ladyCrippling Cloud - A card I always prioritize upgrading, at 7 poison it stacks a decent base amount of poison while also applying 2 stacks of weakness, both of these fit right into the gameplan of killing the heart. Infinite Blades+ [Cloak and Dagger+] alone trigger Kunai/Shuriken/Fan, and having multiple C&D is not that uncommon, so this is a pretty strong synergy with Kunai and Shuriken in particular and can provide a lot of scaling for tougher fights. Necronomicon Event Relic. Please reply to me if I got something wrong so he can fix it. Ironclad has a number of great cards that apply both weak and vulnerable, another few decent cards that apply weak, but not really any good cards that only apply vulnerable. It's great for Act 1 but admittedly can start to lose steam in the later game. Not a terrible card but I’d much rather deal AoE with something like [[Crippling Cloud]] or of course [[Die Die Die]] if I can get it. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Reduce the cost of all cards in your hand to 0 this turn. Type: Relic. Technically, Catalyst add 1x or 2x the enemy's current Poison value. For the double boss, remember that cards like Piercing Wail, Malaise, Crippling Cloud can all be very effective ways to reduce incoming damage. More like this. Leaning toward Sozu but interested to hear opinions. Silent - Shiv decks can be great but venom decks are far, far much better. It just gives you great value for 2 energy with no downside. By far one of the best (Deal damage and effect) type cards in the game. Dagger spray, dagger. The second one deals 12+4+4=20 and the third deals 12+4=16 and lastly 12. Bouncing Flask is a good source of single-target poison damage, as it adds 9 (12) Poison total if there is one enemy. 1 Energy | Next turn gain 2 (3) Energy. Sadistic Nature + Crippling Cloud is 10-15 AoE burst damage for 2 energy without even considering the powerful debuffs. If an enemy is killed by poison damage, the transferred poison will not deal damage this turn (regardless of what order enemies are in). Daily Discussion/Debate #53: Dash. On silent it's worse since deflect and backflip are standards and not exactly card efficient, while the few 2-energy cards ([[nightmare]], [[crippling cloud]], [[leg. Still, it's a cheap and huge source of immediate damage, which generally saves you a lot of headache in Act 1. Some legacy cards with new beta effects might not be shown correctly. There’s also Crippling Poison, which more or less did what Crippling Cloud does now but with more weak and no AoE or exhaust. Exhaust. Exhaust. Lets dark orbs set up for an extra turn to dual/multi cast. To master Silent, you have to make dozens of runs and try different card combinations and strategies. Defensively is say piercing wail is probably the most energy efficient card at your disposal - it can block for enormous amounts, particularly against multiple enemies - so a take a fight like the tri-slavers - a great turn one would be piercing wail crippling cloud, and that only costs three energy. Strenght builds with Analyze or Demon Form and Heavy Blade are decently consistent offensive builds. Using shivs? Accuracy. Devilish intent sounds fun, kind broken with things like noxious fumes, envenom and bouncing flask, but very tame otherwise. Effect: Apply 6 Poison. Daily Slay the Spire Discussion (275/696): Fusion Hammer. The buff has also made cards that scale with attacks better indirectly (that's how good it is). Flavor: Once wielded, the owner can never let go. Good when unupgraded, even better when upgraded. Glass Knife,. End game it is often as useful as a Strike+. Not only is she incredibly strong, but she is also incredibly fun and her archetypes are on of the main contributing factors. I actually think this relic is really neat, and I wish it wasn't a Shop Relic because it's super rare. I think I only picked it 1 or 2 times ever. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. The first Attack played each turn that costs 2 or more is played twice. ReplyTo me, it seems a little bit underwhelming for 2 energy. Members OnlineGlacier is 11 block for 2 energy, and then 4 block every turn for the foreseeable future. When you take this relic, become Cursed. In the first and second act your aim is to become powerful. One of the problems with this card is that you cant really play anything after it since it consumes your hand. Usually happy to take at least one. I wish this relic was more common. Exhaust. Just to highlight the longer term value of Envenom, 50 attacks with inflame would be +100 immediate damage. - Noxious Fumes+. If used effectively, it can discard Curses or Statuses to avoid any negative effects they have. ago.